		<hkobject name="#0029" class="hkbCharacterStringData" signature="0x655b42bc">
			<hkparam name="deformableSkinNames" numelements="0"></hkparam>
			<hkparam name="rigidSkinNames" numelements="0"></hkparam>
			<hkparam name="animationNames" numelements="885">
				<hkcstring>Animations\1HM_1stP_Run.hkx</hkcstring>
				<hkcstring>Animations\1HM_1stP_TurnLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_1stP_TurnRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_1stP_Walk.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackForwardSprint.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackLeftDiagonalIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackLefttDiagonal.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackPower.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackPowerBwd.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackPowerForwardSprint.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackPowerFwd.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackPowerLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_attackPowerLeftFromLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackPowerRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_attackPowerRightFromLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackRightDiagonal.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackRightDiagonalIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_AttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockAnticipate.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockBash.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockBashIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockBashPower.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockHit.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockHitA.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockHitB.hkx</hkcstring>
				<hkcstring>Animations\1HM_BlockIdle.hkx</hkcstring>
				<hkcstring>Animations\1HM_BoundSwordEquip.hkx</hkcstring>
				<hkcstring>Animations\1HM_Equip.hkx</hkcstring>
				<hkcstring>Animations\1HM_Idle.hkx</hkcstring>
				<hkcstring>Animations\1HM_RecoilLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RecoilRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_RecoilTimed.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunBackward.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunBackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunBwdAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunBwdAttackLeftIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunBwdAttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunBwdAttackRightIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunForward.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunForwardLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunForwardRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunFwdAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunFwdAttackLeftIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunFwdAttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunFwdAttackRightIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunLeftAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunLeftAttackLeftIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunLeftAttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunLeftAttackRightIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunRightAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunRightAttackLeftIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunRightAttackRt.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunRightAttackRtIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_RunStrafeLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_RunStrafeRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_Shout_Exhale.HKX</hkcstring>
				<hkcstring>Animations\1HM_Shout_Exhale_Long.HKX</hkcstring>
				<hkcstring>Animations\1HM_Shout_Exhale_Medium.HKX</hkcstring>
				<hkcstring>Animations\1HM_Shout_Inhale.HKX</hkcstring>
				<hkcstring>Animations\1HM_SneakAttackPower.hkx</hkcstring>
				<hkcstring>Animations\1HM_SneakAttackPowerBack.hkx</hkcstring>
				<hkcstring>Animations\1HM_SneakAttackPowerForward.hkx</hkcstring>
				<hkcstring>Animations\1HM_SneakAttackPowerLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_SneakAttackPowerRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerBackLarge.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerBackLargest.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerBackMedium.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerBackSmall.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerBackSmallest.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerForwardLarge.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerForwardLargest.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerForwardMedium.hkx</hkcstring>
				<hkcstring>Animations\1HM_StaggerForwardSmall.hkx</hkcstring>
				<hkcstring>Animations\1HM_Unequip.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkBackward.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkBackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkBwdAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkBwdAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkBwdAttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkBwdAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkForward.hkx</hkcstring>
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				<hkcstring>Animations\1HM_WalkForwardRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkFwdAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_walkFwdAttackLeftIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_WalkFwdAttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkFwdAttackRightIntro.HKX</hkcstring>
				<hkcstring>Animations\1HM_WalkLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_walkLeftAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_walkLeftAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkLeftAttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkLeftAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_walkRightAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\1HM_walkRightAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkRtAttackRight.hkx</hkcstring>
				<hkcstring>Animations\1HM_WalkRtAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\1HMLeftHand_1stP_Run.hkx</hkcstring>
				<hkcstring>Animations\1HMLeftHand_1stP_Walk.hkx</hkcstring>
				<hkcstring>Animations\1HMLeftHand_AttackForwardSprint.hkx</hkcstring>
				<hkcstring>Animations\1HMLeftHand_AttackPowerForwardSprint.hkx</hkcstring>
				<hkcstring>Animations\2HC_Equip.hkx</hkcstring>
				<hkcstring>Animations\2HC_Unequip.hkx</hkcstring>
				<hkcstring>Animations\2HM_1stP_Run.hkx</hkcstring>
				<hkcstring>Animations\2HM_1stP_Walk.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackForwardSprint.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackPower.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackPower3SlashCombo.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackPowerBwd.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackPowerforward.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackPowerforwardSprint.hkx</hkcstring>
				<hkcstring>Animations\2HM_attackPowerLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackPowerRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_AttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockAnticipate.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockBash.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockBashIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockBashPower.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockHit.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockHitA.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockHitB.hkx</hkcstring>
				<hkcstring>Animations\2HM_BlockIdle.hkx</hkcstring>
				<hkcstring>Animations\2HM_Idle.hkx</hkcstring>
				<hkcstring>Animations\2HM_RecoilLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_RecoilRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_RecoilTimed.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunBackward.hkx</hkcstring>
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				<hkcstring>Animations\2HM_RunBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunBwdAttackLeft.hkx</hkcstring>
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				<hkcstring>Animations\2HM_RunBwdAttackRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunBwdAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunForward.hkx</hkcstring>
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				<hkcstring>Animations\2HM_RunForwardRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunFwdAttackLeft.hkx</hkcstring>
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				<hkcstring>Animations\2HM_RunFwdAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunLeftAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunLeftAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunLeftAttackRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunLeftAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunRightAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunRightAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunRightAttackRt.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunRightAttackRtIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunStrafeLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_RunStrafeRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_SprintForwardSword.hkx</hkcstring>
				<hkcstring>Animations\2HM_StaggerBackLarge.hkx</hkcstring>
				<hkcstring>Animations\2HM_StaggerBackLargest.hkx</hkcstring>
				<hkcstring>Animations\2HM_StaggerBackMedium.hkx</hkcstring>
				<hkcstring>Animations\2HM_StaggerBackSmall.hkx</hkcstring>
				<hkcstring>Animations\2HM_StaggerBackSmallest.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkBackward.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkBackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkBwdAttackLeft.hkx</hkcstring>
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				<hkcstring>Animations\2HM_WalkBwdAttackRight.hkx</hkcstring>
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				<hkcstring>Animations\2HM_WalkForward.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkForwardLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkForwardRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_walkFwdAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_walkFwdAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkFwdAttackRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkFwdAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_walkLeftAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_walkLeftAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkLeftAttackRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkLeftAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_walkRightAttackLeft.hkx</hkcstring>
				<hkcstring>Animations\2HM_walkRightAttackLeftIntro.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkRtAttackRight.hkx</hkcstring>
				<hkcstring>Animations\2HM_WalkRtAttackRightIntro.hkx</hkcstring>
				<hkcstring>Animations\2HW_AttackForwardSprint.hkx</hkcstring>
				<hkcstring>Animations\2HW_AttackLeft.hkx</hkcstring>
				<hkcstring>Animations\2HW_AttackPower.hkx</hkcstring>
				<hkcstring>Animations\2HW_attackPowerBwd.hkx</hkcstring>
				<hkcstring>Animations\2HW_AttackPowerforward.hkx</hkcstring>
				<hkcstring>Animations\2HW_AttackPowerForwardSprint.hkx</hkcstring>
				<hkcstring>Animations\2HW_AttackPowerLeft.hkx</hkcstring>
				<hkcstring>Animations\2HW_attackPowerRight.hkx</hkcstring>
				<hkcstring>Animations\2HW_AttackRight.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockAnticipate.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockBash.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockBashIntro.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockBashPower.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockHit.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockHitA.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockHitB.hkx</hkcstring>
				<hkcstring>Animations\2HW_BlockIdle.hkx</hkcstring>
				<hkcstring>Animations\2HW_Equip.hkx</hkcstring>
				<hkcstring>Animations\2HW_Idle.hkx</hkcstring>
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				<hkcstring>Animations\2HW_RunArmBlend.hkx</hkcstring>
				<hkcstring>Animations\2HW_SprintForwardSword.hkx</hkcstring>
				<hkcstring>Animations\2HW_StaggerBackLarge.hkx</hkcstring>
				<hkcstring>Animations\2HW_StaggerBackMedium.hkx</hkcstring>
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				<hkcstring>Animations\2HW_StaggerBackSmallest.hkx</hkcstring>
				<hkcstring>Animations\2HW_Unequip.hkx</hkcstring>
				<hkcstring>Animations\2HW_WalkArmBlend.hkx</hkcstring>
				<hkcstring>Animations\AnimObjectChopLoop.hkx</hkcstring>
				<hkcstring>Animations\AnimObjectChopStart.hkx</hkcstring>
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				<hkcstring>Animations\AnimObjectMillLoadStart.hkx</hkcstring>
				<hkcstring>Animations\AOBarStoolIdle.hkx</hkcstring>
				<hkcstring>Animations\AOBarStoolIdlePlayer.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableDrinkSlam.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableDrinkSlamVar1.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableIdle.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableIdlePlayer.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableIdleVar2.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableMugDrink.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableMugLoop.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableMugLoopVar1.hkx</hkcstring>
				<hkcstring>Animations\AOBarTablePassOut.hkx</hkcstring>
				<hkcstring>Animations\AOBarTablePassOutIdle.hkx</hkcstring>
				<hkcstring>Animations\AOBarTablePassOutWake.hkx</hkcstring>
				<hkcstring>Animations\AOBarTableSaluteLoop.hkx</hkcstring>
				<hkcstring>Animations\AOExecutioneeAlduinReaction.hkx</hkcstring>
				<hkcstring>Animations\AOExecutioneeChop.hkx</hkcstring>
				<hkcstring>Animations\AOExecutioneeEnter.hkx</hkcstring>
				<hkcstring>Animations\AOExecutioneeIdle.hkx</hkcstring>
				<hkcstring>Animations\AOExecutioneeIdleOnBlockPlayer.hkx</hkcstring>
				<hkcstring>Animations\Axe_Equip.hkx</hkcstring>
				<hkcstring>Animations\Axe_Unequip.hkx</hkcstring>
				<hkcstring>Animations\BeastH2H_AttackLeft.hkx</hkcstring>
				<hkcstring>Animations\BeastH2H_AttackRight.hkx</hkcstring>
				<hkcstring>Animations\BeastH2H_Idle.hkx</hkcstring>
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				<hkcstring>Animations\Bow_1stP_Walk.hkx</hkcstring>
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				<hkcstring>Animations\Bow_BlockBashIntro.hkx</hkcstring>
				<hkcstring>Animations\Bow_BlockBashPower.hkx</hkcstring>
				<hkcstring>Animations\Bow_BlockHit.hkx</hkcstring>
				<hkcstring>Animations\Bow_BlockIdle.hkx</hkcstring>
				<hkcstring>Animations\Bow_BoundBowEquip.hkx</hkcstring>
				<hkcstring>Animations\Bow_DrawLight.hkx</hkcstring>
				<hkcstring>Animations\Bow_Equip.hkx</hkcstring>
				<hkcstring>Animations\Bow_IdleDrawn.hkx</hkcstring>
				<hkcstring>Animations\Bow_IdleHeld.hkx</hkcstring>
				<hkcstring>Animations\Bow_Release.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunBackward.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunBackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunForward.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunForwardLeft.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunForwardRight.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunLeft.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunRight.hkx</hkcstring>
				<hkcstring>Animations\Bow_RunStrafeLeft.hkx</hkcstring>
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				<hkcstring>Animations\Bow_Sprint.hkx</hkcstring>
				<hkcstring>Animations\Bow_Unequip.hkx</hkcstring>
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				<hkcstring>Animations\Bow_WalkBackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\Bow_WalkBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\Bow_WalkForward.hkx</hkcstring>
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				<hkcstring>Animations\Bow_WalkForwardRight.hkx</hkcstring>
				<hkcstring>Animations\Bow_WalkLeft.hkx</hkcstring>
				<hkcstring>Animations\Bow_WalkRight.hkx</hkcstring>
				<hkcstring>Animations\Bow_Zoom.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkBackward.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkBackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkForward.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkForwardLeft.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkForwardRight.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkLeft.hkx</hkcstring>
				<hkcstring>Animations\BowDrawn_WalkRight.hkx</hkcstring>
				<hkcstring>Animations\Cannibal_FeedCrouching.hkx</hkcstring>
				<hkcstring>Animations\Cannibal_FeedStanding.hkx</hkcstring>
				<hkcstring>Animations\CartPrisonerCExit.hkx</hkcstring>
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				<hkcstring>Animations\DLC01\Crossbow_BlockBash.HKX</hkcstring>
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				<hkcstring>..\Animations\horse_rider\Idle.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\Idle_Pet.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\Idle_RearUp.hkx</hkcstring>
				<hkcstring>Animations\DLC02\IdleDLC02BoatRide.hkx</hkcstring>
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				<hkcstring>Animations\DLC01\IdleDLC1BossExplosion1stP.HKX</hkcstring>
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				<hkcstring>Animations\IdlePOV_BedGetUp.hkx</hkcstring>
				<hkcstring>Animations\IdleReadElderScrollLonger.hkx</hkcstring>
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				<hkcstring>..\Animations\horse_rider\JumpLand.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\JumpLand_Sprint.hkx</hkcstring>
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				<hkcstring>Animations\Mac_Equip.hkx</hkcstring>
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				<hkcstring>Animations\Mag_RunBackward.hkx</hkcstring>
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				<hkcstring>..\Animations\horse_rider\Patch\MC_1HM_ChargeLoop_L.hkx</hkcstring>
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				<hkcstring>..\Animations\horse_rider\Patch\MC_1HM_JumpLand.hkx</hkcstring>
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				<hkcstring>..\Animations\horse_rider\Patch\MC_2HM_Equip.HKX</hkcstring>
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				<hkcstring>..\Animations\horse_rider\Patch\MC_Bow_DrawLight.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\Patch\MC_Bow_Equip.hkx</hkcstring>
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				<hkcstring>..\Animations\horse_rider\DLC01\MC_CrossBow_Aim.HKX</hkcstring>
				<hkcstring>..\Animations\horse_rider\DLC01\MC_CrossBow_Equip.HKX</hkcstring>
				<hkcstring>..\Animations\horse_rider\DLC01\MC_CrossBow_IdleDrawn.HKX</hkcstring>
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				<hkcstring>..\Animations\horse_rider\DLC01\MC_CrossBow_Reload.HKX</hkcstring>
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				<hkcstring>Animations\MLh_PreTelekinesis.hkx</hkcstring>
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				<hkcstring>Animations\MT_IdleMuscularOffset.hkx</hkcstring>
				<hkcstring>Animations\MT_Jump.hkx</hkcstring>
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				<hkcstring>Animations\MT_JumpFallLeft.hkx</hkcstring>
				<hkcstring>Animations\MT_JumpFallRight.hkx</hkcstring>
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				<hkcstring>Animations\MT_Shout_Exhale_Medium.HKX</hkcstring>
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				<hkcstring>Animations\MT_SprintForwardSword.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkBackward.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkBackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkBackwardRight.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkForward.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkForwardCameraBob.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkForwardLeft.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkForwardRight.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkingCamera.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkLeft.hkx</hkcstring>
				<hkcstring>Animations\MT_WalkRight.hkx</hkcstring>
				<hkcstring>Animations\OffsetBoundStanding.hkx</hkcstring>
				<hkcstring>Animations\OffsetCarryBasket.hkx</hkcstring>
				<hkcstring>Animations\OffsetCarryBucket.hkx</hkcstring>
				<hkcstring>Animations\OffsetCarryLog.hkx</hkcstring>
				<hkcstring>Animations\OffsetFlowerBasketAlt.hkx</hkcstring>
				<hkcstring>Animations\OffsetWoodPosture.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMBleedOutKill.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMove.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Boar\Paired_1HMKillMove_BoarSmash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Boar\Paired_1HMKillMove_BoarStab.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;ChaurusFlyer\Paired_1HMKillMove_ChaurusFlyerKick.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;ChaurusFlyer\Paired_1HMKillMove_ChaurusFlyerStomp.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Riekling\Paired_1HMKillMove_RieklingFaceStab.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Riekling\Paired_1HMKillMove_RieklingSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SabreCat\Paired_1HMKillMove_SabreCatShortA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SabreCat\Paired_1HMKillMove_SabreCatShortB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Scrib\Paired_1HMKillMove_ScribSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Scrib\Paired_1HMKillMove_ScribStab.HKX</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMove_Short_A.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;VampireBrute\Paired_1HMKillMove_VBSlowBackStab.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;VampireBrute\Paired_1HMKillMove_VBSoccerKick.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Werewolf\Paired_1HMKillMove_WWGrabHeadStabSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Werewolf\Paired_1HMKillMove_WWKidneyStab.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Werewolf\Paired_1HMKillMove_WWKneeSlashFaceStab.HKX</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveB.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveBackStab.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Bear\Paired_1HMKillMoveBearA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Bear\Paired_1HMKillMoveBearB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;BenthicLurker\Paired_1HMKillMoveBenthicLurkerSlash.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveC.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveD.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveDecapBleedOut.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveDecapSlash.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Dragon\Paired_1HMKillMoveDragonRodeoSlash.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Dragon\Paired_1HMKillMoveDragonRodeoStabShort.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Draugr\Paired_1HMKillMoveDraugrA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Draugr\Paired_1HMKillMoveDraugrB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Draugr\Paired_1HMKillMoveDraugrShortA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Draugr\Paired_1HMKillMoveDraugrShortB.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveDualWieldA.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveDualWieldDecap.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;DwarvenBallistaSlash\Paired_1HMKillMoveDwarvenBallistaSlash.HKX</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveE.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveF.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Falmer\Paired_1HMKillMoveFalmerA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Falmer\Paired_1HMKillMoveFalmerB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Falmer\Paired_1HMKillMoveFalmerC.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveG.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Giant\Paired_1HMKillMoveGiantA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Giant\Paired_1HMKillMoveGiantB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Giant\Paired_1HMKillMoveGiantBleedOutA.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_1HMKillMoveGrappleStab.HKX</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveH.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Hagraven\Paired_1HMKillMoveHagravenA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Hagraven\Paired_1HMKillMoveHagravenB.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveI.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveJ.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveK.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveL.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveM.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_1HMKillMoveRepeatStabDown.HKX</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveShortB.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveShortC.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMKillMoveShortD.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spider\Paired_1HMKillMoveSpiderSmashA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spider\Paired_1HMKillMoveSpiderStabA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spriggan\Paired_1HMKillMoveSprigganA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spriggan\Paired_1HMKillMoveSprigganB.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_1HMKillMoveStabDownChest.HKX</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_1HMKillMoveStabUpFace.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SteamCenturion\Paired_1HMKillMoveSteamCenturionA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SteamCenturion\Paired_1HMKillMoveSteamCenturionB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Troll\Paired_1HMKillMoveTrollA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Troll\Paired_1HMKillMoveTrollB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Wolf\Paired_1HMKillMoveWolfA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Wolf\Paired_1HMKillMoveWolfB.hkx</hkcstring>
				<hkcstring>Animations\Paired_1HMSneakKillBackA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Boar\Paired_2HMKillMove_BoarSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;ChaurusFlyer\Paired_2HMKillMove_ChaurusFlyerStabDown.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Riekling\Paired_2HMKillMove_RieklingSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SabreCat\Paired_2HMKillMove_SabreCatA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SabreCat\Paired_2HMKillMove_SabreCatB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Scrib\Paired_2HMKillMove_ScribSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;VampireBrute\Paired_2HMKillMove_VBBlockAndSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Werewolf\Paired_2HMKillMove_WWGutStab.HKX</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_2HMKillMove3Slash.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Bear\Paired_2HMKillMoveBearA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Bear\Paired_2HMKillMoveBearB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;BenthicLurker\Paired_2HMKillMoveBenthicLurkerStab.hkx</hkcstring>
				<hkcstring>Animations\Paired_2HMKillMoveDecapBleedOut.hkx</hkcstring>
				<hkcstring>Animations\Paired_2HMKillMoveDecapSlash.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Dragon\Paired_2HMKillMoveDragonSlash.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Draugr\Paired_2HMKillMoveDraugrA.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;DwarvenBallistaSlash\Paired_2HMKillMoveDwarvenBallistaSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Falmer\Paired_2HMKillMoveFalmerA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Falmer\Paired_2HMKillMoveFalmerB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Giant\Paired_2HMKillMoveGiantA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Hagraven\Paired_2HMKillMoveHagravenA.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_2HMKillMoveSlash.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spider\Paired_2HMKillMoveSpiderSlamA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spriggan\Paired_2HMKillMoveSprigganA.hkx</hkcstring>
				<hkcstring>Animations\Paired_2HMKillMoveStabA.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_2HMKillMoveStabFromBehind.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SteamCenturion\Paired_2HMKillMoveSteamCenturionA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Troll\Paired_2HMKillMoveTrollA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Troll\Paired_2HMKillMoveTrollB.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_2HMKillMoveUnderSwingLeg.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Wolf\Paired_2HMKillMoveWolfA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Wolf\Paired_2HMKillMoveWolfB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Boar\Paired_2HWKillMove_BoarSmash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;ChaurusFlyer\Paired_2HWKillMove_ChaurusFlyerPullDownSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Riekling\Paired_2HWKillMove_RieklingSmash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SabreCat\Paired_2HWKillMove_SabreCatA.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Scrib\Paired_2HWKillMove_ScribSmash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;VampireBrute\Paired_2HWKillMove_VBBackBreaker.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Werewolf\Paired_2HWKillMove_WWEvadeSlash.HKX</hkcstring>
				<hkcstring>Animations\Paired_2HWKillMoveA.hkx</hkcstring>
				<hkcstring>Animations\Paired_2HWKillMoveB.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Bear\Paired_2HWKillMoveBearA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;BenthicLurker\Paired_2HWKillMoveBenthicLurkerSlash.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_2HWKillMoveChopKick.HKX</hkcstring>
				<hkcstring>Animations\Paired_2HWKillMoveDecapBleedOut.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Dragon\Paired_2HWKillMoveDragonRodeoSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Dragon\Paired_2HWKillMoveDragonSlash.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Draugr\Paired_2HWKillMoveDraugrA.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;DwarvenBallistaSlash\Paired_2HWKillMoveDwarvenBallistaSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Falmer\Paired_2HWKillMoveFalmerA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Giant\Paired_2HWKillMoveGiantA.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_2HWKillMoveHackFromBehind.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Hagraven\Paired_2HWKillMoveHagravenA.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_2HWKillMoveHeadButt.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spider\Paired_2HWKillMoveSpiderSlamA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Spriggan\Paired_2HWKillMoveSprigganA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;SteamCenturion\Paired_2HWKillMoveSteamCenturionA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Troll\Paired_2HWKillMoveTrollA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Wolf\Paired_2HWKillMoveWolfA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\Human&amp;Horse\Paired_Dismount.hkx</hkcstring>
				<hkcstring>Animations\DLC02\Paired_DLC02RipHeartOut.HKX</hkcstring>
				<hkcstring>Animations\DLC01\Paired_DLC1SeranaHoldsVyrthur.HKX</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_DWKillMoveDualSlash.HKX</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_DWKillMoveXSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Wolf\Paired_ExtractWerewolfSpirit.HKX</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_H2HKillMoveBodySlam.HKX</hkcstring>
				<hkcstring>Animations\Paired_H2HKillMoveComboA.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_H2HKillMoveKneeThrow.HKX</hkcstring>
				<hkcstring>Animations\Paired_H2HKillMoveSlamA.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_H2HKillMoveSuplex.HKX</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_H2HSneakNeckBreak.HKX</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_H2HSneakSleeper.HKX</hkcstring>
				<hkcstring>Animations\Paired_HugA.hkx</hkcstring>
				<hkcstring>..\..\SharedKillMoves\Human&amp;Horse\Paired_Mount.hkx</hkcstring>
				<hkcstring>Animations\Paired_OffsetBoundStandingCut.hkx</hkcstring>
				<hkcstring>Animations\Patch_1.5\Paired_ShieldKillMoveBashSlash.HKX</hkcstring>
				<hkcstring>..\..\SharedKillMoves\1stPerson\Human&amp;Werewolf\Paired_WWCutWrist.hkx</hkcstring>
				<hkcstring>Animations\RitualSpell_AimRelease.hkx</hkcstring>
				<hkcstring>Animations\RitualSpell_Charge.hkx</hkcstring>
				<hkcstring>Animations\RitualSpell_Ready.hkx</hkcstring>
				<hkcstring>Animations\RitualSpell_Release.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\RunForward.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\RunForwardL.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\RunForwardR.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\Saddle_offset.hkx</hkcstring>
				<hkcstring>Animations\Shd_BlockAnticipate.hkx</hkcstring>
				<hkcstring>Animations\shd_BlockBash.hkx</hkcstring>
				<hkcstring>Animations\shd_BlockBashIntro.hkx</hkcstring>
				<hkcstring>Animations\shd_BlockBashPower.hkx</hkcstring>
				<hkcstring>Animations\shd_BlockBashSprint.hkx</hkcstring>
				<hkcstring>Animations\shd_BlockHit.hkx</hkcstring>
				<hkcstring>Animations\Shd_BlockHit_varA.hkx</hkcstring>
				<hkcstring>Animations\Shd_BlockHit_varB.hkx</hkcstring>
				<hkcstring>Animations\Shd_BlockIdle.hkx</hkcstring>
				<hkcstring>Animations\Shd_Equip_1HMOut.hkx</hkcstring>
				<hkcstring>Animations\Sneak_1HMAttack.hkx</hkcstring>
				<hkcstring>Animations\Sneak_1HMAttackIntro.hkx</hkcstring>
				<hkcstring>Animations\Sneak_1HMAttackLeftHand.hkx</hkcstring>
				<hkcstring>Animations\Sneak_1HMAttackPowerLeftHand.hkx</hkcstring>
				<hkcstring>Animations\Sneak_2HMAttack.hkx</hkcstring>
				<hkcstring>Animations\Sneak_2HWAttack.hkx</hkcstring>
				<hkcstring>Animations\Sneak_H2HAttackLeftHand.hkx</hkcstring>
				<hkcstring>Animations\Sneak_H2HAttackRightHand.hkx</hkcstring>
				<hkcstring>Animations\Sneak1HM_Idle.hkx</hkcstring>
				<hkcstring>Animations\Sneak1HM_Shout_Exhale.HKX</hkcstring>
				<hkcstring>Animations\Sneak1HM_Shout_Exhale_Long.HKX</hkcstring>
				<hkcstring>Animations\Sneak1HM_Shout_Exhale_Medium.HKX</hkcstring>
				<hkcstring>Animations\Sneak1HM_Shout_Inhale.HKX</hkcstring>
				<hkcstring>Animations\SneakBow_DrawLight.hkx</hkcstring>
				<hkcstring>Animations\SneakBow_IdleDrawn.hkx</hkcstring>
				<hkcstring>Animations\SneakBow_Release.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_Aim.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_AimDwarven.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_IdleDrawn.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_IdleDrawnDwarven.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_Release.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_ReleaseDwarven.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_Reload.hkx</hkcstring>
				<hkcstring>Animations\DLC01\SneakCrossBow_ReloadDwarven.hkx</hkcstring>
				<hkcstring>Animations\SneakH2H_Idle.hkx</hkcstring>
				<hkcstring>Animations\SneakMTIdle.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_Backward.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_BckwrdLeft.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_BckwrdRight.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_Forward.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_ForwardRoll.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_FrwrdLeft.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_FrwrdRight.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_Left.hkx</hkcstring>
				<hkcstring>Animations\SneakRun_Right.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_Bckward.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_BckwrdLeft.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_BckwrdRight.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_Forward.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_FrwrdRight.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_FwrwrdLeft.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_Left.hkx</hkcstring>
				<hkcstring>Animations\SneakWalk_Right.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\SprintForward.hkx</hkcstring>
				<hkcstring>Animations\Staff_Bash.hkx</hkcstring>
				<hkcstring>Animations\Staff_BashIntro.hkx</hkcstring>
				<hkcstring>Animations\Staff_Idle.hkx</hkcstring>
				<hkcstring>Animations\StaffMagic_1stP_Run.hkx</hkcstring>
				<hkcstring>Animations\StaffMagic_1stP_Walk.hkx</hkcstring>
				<hkcstring>Animations\StaffMagic_RunArm.hkx</hkcstring>
				<hkcstring>Animations\StaffMagic_WalkArm.hkx</hkcstring>
				<hkcstring>Animations\StaffMagicRight_1stP_Run.hkx</hkcstring>
				<hkcstring>Animations\StaffMagicRight_1stP_walk.hkx</hkcstring>
				<hkcstring>Animations\StaffRight_Equip.hkx</hkcstring>
				<hkcstring>Animations\StaffRight_Idle.hkx</hkcstring>
				<hkcstring>Animations\StaffRightLeft_Sprint.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\StaggerBackLarge.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\StaggerBackSmall.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\StaggerForward.hkx</hkcstring>
				<hkcstring>Animations\Stf_Equip.hkx</hkcstring>
				<hkcstring>Animations\StfMagic_AimConLoop.hkx</hkcstring>
				<hkcstring>Animations\StfMagic_ChargeLoop.hkx</hkcstring>
				<hkcstring>Animations\StfMagic_PreAimCon.hkx</hkcstring>
				<hkcstring>Animations\StfMagic_PreCharge.hkx</hkcstring>
				<hkcstring>Animations\StfMagic_PreReady.hkx</hkcstring>
				<hkcstring>Animations\StfMagic_ReadyLoop.hkx</hkcstring>
				<hkcstring>Animations\StfMagic_Release.hkx</hkcstring>
				<hkcstring>Animations\StfMagicRight_AimConLoop.hkx</hkcstring>
				<hkcstring>Animations\StfMagicRight_ChargeLoop.hkx</hkcstring>
				<hkcstring>Animations\StfMagicRight_PreAimCon.hkx</hkcstring>
				<hkcstring>Animations\StfMagicRight_PreCharge.hkx</hkcstring>
				<hkcstring>Animations\StfMagicRight_ReadyLoop.hkx</hkcstring>
				<hkcstring>Animations\StfMagicRight_Release.hkx</hkcstring>
				<hkcstring>Animations\StoolBackEnter.hkx</hkcstring>
				<hkcstring>Animations\StoolBackExit.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\SwimF.hkx</hkcstring>
				<hkcstring>Animations\SwimIdle.hkx</hkcstring>
				<hkcstring>Animations\TableBackEnter.hkx</hkcstring>
				<hkcstring>Animations\TableBackExit.hkx</hkcstring>
				<hkcstring>Animations\TG_PresentSkeletonKey.hkx</hkcstring>
				<hkcstring>Animations\TG05_GetUp.hkx</hkcstring>
				<hkcstring>Animations\TG05_KnockOut.hkx</hkcstring>
				<hkcstring>Animations\Tor_1HMPose.hkx</hkcstring>
				<hkcstring>Animations\Tor_1stP_Run.hkx</hkcstring>
				<hkcstring>Animations\Tor_1stP_Walk.hkx</hkcstring>
				<hkcstring>Animations\Tor_BlockAnticipate.hkx</hkcstring>
				<hkcstring>Animations\Tor_BlockBash.hkx</hkcstring>
				<hkcstring>Animations\Tor_BlockBashIntro.hkx</hkcstring>
				<hkcstring>Animations\Tor_BlockBashPower.hkx</hkcstring>
				<hkcstring>Animations\Tor_BlockIdle.hkx</hkcstring>
				<hkcstring>Animations\TOR_Idle.hkx</hkcstring>
				<hkcstring>Animations\Torch_SprintForward.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TrotForward.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TrotForwardL.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TrotForwardR.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TurnCannedL180.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TurnCannedL90.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TurnCannedR180.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TurnCannedR90.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TurnLoopingL.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\TurnLoopingR.hkx</hkcstring>
				<hkcstring>..\Animations\horse_rider\WalkForward.hkx</hkcstring>
				<hkcstring>Animations\weaponAdjustment.hkx</hkcstring>
				<hkcstring>Animations\WeapSoloEquip.hkx</hkcstring>
				<hkcstring>Animations\WhirlwindSprint_Long.hkx</hkcstring>
				<hkcstring>Animations\WhirlwindSprint_Longest.hkx</hkcstring>
				<hkcstring>Animations\WhirlwindSprint_Medium.hkx</hkcstring>
				<hkcstring>Animations\WhirlwindSprint_Short.hkx</hkcstring>
<!-- MOD_CODE ~tudm~ OPEN -->
				<hkcstring>Animations\Roll_Forward.hkx</hkcstring>
				<hkcstring>Animations\Roll_Right.hkx</hkcstring>
				<hkcstring>Animations\Roll_Backward.hkx</hkcstring>
				<hkcstring>Animations\Roll_Left.hkx</hkcstring>
				<hkcstring>Animations\Roll_ForwardLeft.hkx</hkcstring>
				<hkcstring>Animations\Roll_ForwardRight.hkx</hkcstring>
				<hkcstring>Animations\Roll_BackwardRight.hkx</hkcstring>
				<hkcstring>Animations\Roll_BackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_Forward.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_Right.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_Backward.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_Left.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_ForwardRight.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_BackwardRight.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_BackwardLeft.hkx</hkcstring>
				<hkcstring>Animations\Sidestep_ForwardLeft.hkx</hkcstring>
<!-- CLOSE -->
			</hkparam>
			<hkparam name="animationFilenames" numelements="0"></hkparam>
			<hkparam name="characterPropertyNames" numelements="37">
				<hkcstring>IsFemale</hkcstring>
				<hkcstring>IsMale</hkcstring>
				<hkcstring>IsThirdPerson</hkcstring>
				<hkcstring>IsHorse</hkcstring>
				<hkcstring>cCharacterSelector</hkcstring>
				<hkcstring>SneakMagicLowerBody</hkcstring>
				<hkcstring>SneakMagicUpperBody</hkcstring>
				<hkcstring>Blend_AttackToBlock</hkcstring>
				<hkcstring>IsMale00</hkcstring>
				<hkcstring>IsMale01</hkcstring>
				<hkcstring>ShieldOnly</hkcstring>
				<hkcstring>LHStaffOnly</hkcstring>
				<hkcstring>SaddleOffsetBoneWeights</hkcstring>
				<hkcstring>RHStaffOnly</hkcstring>
				<hkcstring>LeftArm</hkcstring>
				<hkcstring>UpperBody</hkcstring>
				<hkcstring>ExcludeRootAndCamera</hkcstring>
				<hkcstring>Hands</hkcstring>
				<hkcstring>MRhFavorBoneSwitch</hkcstring>
				<hkcstring>MLhFavorBoneSwitch</hkcstring>
				<hkcstring>RightArm</hkcstring>
				<hkcstring>RightHand</hkcstring>
				<hkcstring>LeftHand</hkcstring>
				<hkcstring>SprintLeftArm</hkcstring>
				<hkcstring>ExcludeRootAndCamAndCamCtrlAndLook</hkcstring>
				<hkcstring>ExcludeRoot+CamAndCamCtrlAndLook</hkcstring>
				<hkcstring>ExcludeRoot+Cam+CamCtrl+Look</hkcstring>
				<hkcstring>Arms</hkcstring>
				<hkcstring>ExcludeRoot</hkcstring>
				<hkcstring>ShieldAndLeftFingers</hkcstring>
				<hkcstring>ArmsAndHead</hkcstring>
				<hkcstring>UpperBodyNoRightArm</hkcstring>
				<hkcstring>LeftForearm</hkcstring>
				<hkcstring>Spine2Descendents</hkcstring>
				<hkcstring>Quiver</hkcstring>
				<hkcstring>RightHandAndQuiver</hkcstring>
				<hkcstring>MountedCombatBowBlend</hkcstring>
			</hkparam>
			<hkparam name="retargetingSkeletonMapperFilenames" numelements="0"></hkparam>
			<hkparam name="lodNames" numelements="0"></hkparam>
			<hkparam name="mirroredSyncPointSubstringsA" numelements="0"></hkparam>
			<hkparam name="mirroredSyncPointSubstringsB" numelements="0"></hkparam>
			<hkparam name="name">FirstPerson</hkparam>
			<hkparam name="rigName">CharacterAssets\skeletonFirst.hkx</hkparam>
			<hkparam name="ragdollName">&#9216;</hkparam>
			<hkparam name="behaviorFilename">Behaviors\0_Master.hkx</hkparam>
		</hkobject>
